Giftology

Curate unforgettable gifts based on passions and moments with our app


It all starts with an idea

Giftology is an iOS mobile app designed to revolutionize the gift shopping experience by providing a comprehensive solution for individuals struggling to find meaningful gifts.

My case study highlights the journey of developing Giftology, the challenges faced, and the impact of my design decisions made along the way.

Tools
Figma, ChatGPT, Otter.AI

Mentors
Brad MacDonald, Barjinder Singh, Jamie Zhang, Rebecca Wang

Design System
iOS (Mobile)

My Role:
UX Research, Design and Revenue Strategy, Prototyping, UI

Duration
Feb 23 - Apr 23, Eight Weeks

Project Type
Academic, Capstone

The Beginning 

Passionate about gift giving within my own social life, I recognized that gift giving can be a stressful activity of others. Thus, for my capstone project, I decided to create a resource to help guide gift givers in the process so that they can experience more joy, confidence, and success in the human behaviour.

THE PROBLEM SPACE

For thousands of years, gift-giving has been a practice across many cultures and species. In modern times, gift-giving has become one out of five established love language humans use to develop relationships.

However, with the rise of gifting options, the phenomenon of choice paralysis has become more prevalent, leading to a negative gift shopping experience for individuals who struggle with the expectation of finding a meaningful gift.

Lady Liberty

Hope Diamond

Fabergé Eggs

The Research

Interview Findings

What we heard

Primary & Secondary research

Secondary Research

Sourcing 15+ articles based on gifting in North America, I found that a common insight was that 58% of parents aged 55+ wanted to buy meaningful gifts but found themselves feeling overwhelmed and buying gift cards as a solution.

Primary Research: User Interviews
Hosting three user interview sessions, I discovered from my participants, that individuals 55+ preferred using filters to save time and help with choice overload when searching for meaningful gifts.

With these findings in mind I went on to develop my How Might We and Design Hypothesis statements.

How might we

“How might we … help parents over the age of 55 find meaningful presents that make them feel excited to give to their loved ones?”

Design Hypothesis

I believe designing a gift-curation app for parents aged 55+ will save time, money, and reintroduce confidence for gift buyers looking for a meaningful gift.

Persona

From there I created my user persona who was going to help me with the design of the application.

Selective Sam

While Sam provided a lot of support in the design of the task flow, it was a challenge for me to create a brand that tailored to an adult audience. I’ll speak more to this in the branding segment.

User stories

In order to help ideate and decide the features that I would create in the app, I created 40+ user stories to help identify key needs. Once I completed my list, I favoured 10 user stories that identified with the core epic of Gift Personalization and Recommendations.

  1. Search for gifts based on certain criteria, such as occasions or interests, so that I can quickly narrow down my choices and find the most suitable gift.

  2. Save and organize gift ideas in a wish list or favourites section, so that I can easily refer back to them and keep track of my options.

  3. Receive notifications or reminders about upcoming holidays or special occasions, so that I can be prepared to send gifts on time.

  4. Access gift guides or curated collections for specific occasions or interests, so that I can get inspiration for gift ideas that I may not have thought of before.

  5. Create multiple recipient profiles and keep track of their birthdays, anniversaries, or other important dates, so that I can be reminded to send them a gift on time.

  6. Describe the person I’m buying a gift for so that I can see recommended gifts based on my giftee.

  7. Customize my gift with personal messages or gift wrapping options, so that I can make the gift more thoughtful and special.

  8. Understand what is the best gift depending on an occasion so that I can buy an appropriate gift and build relationships.

  9. Receive personalized gift recommendations based on my browsing and purchasing history, so that I can discover new gift ideas that are relevant to my interests.

  10. Learn which gifts are popular in my community so that I can efficiently and confidently purchase likeable gifts.

Task Flow

Considering the top 10 user stories, I brainstormed 3 task flows in order to determine the key feature solutions users would want to see. After participating in a peer critique session with three other UX designers, I finalized on a single task flow as a starting point for my app designs.

Solution Sketches

Once I knew the task from from the chosen user story, it took about 30 sketches to get to our solution sketches. But now that we’re here... let’s also take a look at the greyscale wireframes.

The Prototype

After three user testing sessions, three session outputs, and three iterations, I finally created the THE Prototype. Version 4.0.

In Version 4.0, I opted for a dark mode with a bokeh light effect behind glass cards to create the impression of viewing midnight celebrations through a photographic lens.

However, in Version 5.0, I plan to broaden the UI palette by experimenting with light mode background, various design systems from material to flat, and textures other than glass to possibly better capture the sense of celebration and human connection.

Version 5.0 will be ready for your viewing May 14, 2023.

To View The Prototype Version 4.0

Design Impact

Moving Forward

I intend to collaborate with a peer student from Brainstation’s data science program, as well as web development program to learn the capacity of the technology that can be built for such an application. I’m specifically curious about how average designers (like me) could incorporate and design for machine learning in the iterative design process.

As well, I want to perform more secondary and primary user research to determine if there is a wider demographic of users who would use the Giftology product. With the assumption that gift-buyers ages 30-65 will want to use the product, I want to refine my branding and visual identity to better resonate with the Giftology target demographic.

The first two wireframes showcase the home screen where users can start a task flow for their needs. My design challenge for now would be to help users create a user profile and shop for this individuals profile.

As I wanted to quickly jot down the my wireframe layout, I chose a scroll down that wasn’t for a month, but rather for a time just as a temporary place holder.

In my initial wireframes I also began experimenting with light mode and dark mode to determine which tones allowed elements to stand out more for an improved user experience - would a light CTA button or dark CTA button better attract users attention?

Logo & Icon Creation

Reflections

Through an iterative design process, I learned the value of individual design, peer feedback, and continuous improvement. Collaborating with over 20 UX designers allowed me to incorporate unique touches and ultimately create improved solutions.

Branding & UI

My journey began with a moodboard, a canvas of celebration that captured the essence of modern elegance and fun. I collected images that embodied the magic of every occasion - the exciting energy, the delicious scents, and the colours that spoke to the soul. It was like painting a picture of life, an ode to the feeling that brings us all together.

brand color selection

If you want to learn more, feel free to contact me. It would be my pleasure to share a 5-minute presentation with you along with a Q&A session.

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